![Buu Yuu Retsuden Label](../images/megalab.gif)
DBZ: Buu Yuu Retsuden
System: Sega
Mega Drive
Release Date: April, 1994
![Game Description:](../images/gamedescriptiondbz.gif)
Choose from Piccolo,
Trunks, Vegita, Kuririn, Gohan, Goku, No. 18, Freeza, Perfect
Cell, Ginew, or Recoom and fight to face your destiny. This
game features the famous split-screen action of Super Butoden
fame, along with plenty of characters and fighting locales.
![Game Review:](../images/gamereview.gif)
This game has some
really cool aspects to it. For example, it's the only 16-bit
DBZ fighting game to have Kuririn, Ginew, and Recoom as playable
characters. Some of the scenery is interesting, such as Namek.
Best of all, you can play through the entire game in story mode
as any one of the characters, good or bad, and the ending and
characters you fight along the way change accordingly. For example,
if you choose to be Cell, you win the game by defeating Gohan
and destroying the world.
The game supports
a 6 button controller, but still suffers from the same things
every other Genesis fighting game does: the movement is slow,
the play control is sloppy, the graphics are fuzzy, the music
is poor, and the voices sound like the characters are speaking through
a kazoo. After playing for just a short while, your fingers
become terribly sore from the frustrating controls. However,
I think they've done just about as much as they could with the
Genesis hardware, and it's as good as you could expect a fighting
game to be on the Genesis.
![Related Links:](../images/relatedlinksdbz.gif)
FAQs
and Codes at Gamefaqs.com
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![The Plus Side:](../images/plussidedbz.gif)
- It's got Kuririn!
- Nice scenery
- A different story
mode for every character
![The Negative Side:](../images/negativesidedbz.gif)
- Crackly sounds
- Thumb-blistering
controls
- Muddy graphics
- The split screen
isn't so good
![Piccolo Vs. Ginew](../images/mega2.gif)
![Multimedia Files:](../images/multimediafilesdbz.gif)
None as of yet. I'll
try to make one soon.
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