DBZ Gaiden: Plan
to Destroy the Saiyajin
System: Famicom
Release Date: August, 1992
Follow Goku and the
rest of the gang in an original plot designed just for this game! Split the
team up and search the world while battling computer opponents,
or battle your friends in the Tenkaichi Budokai mode.
The frustration of
the battles is greatly reduced in this game over the previous
entries in the series. In battle, you choose 3 of your available cards, which
are then played out in RAPID succesion. Most of the repetitive
animation has been sped up to a tolerable point, which also makes
the game more fun to watch because the characters are zooming
around just like in the show.
It's kind of an unusual
game, as the plot doesn't actually take place in the show or
the comic, and it's difficult to tell what's going on and what
you are supposed to be doing, but that's clearly just me and
my language barrier again.
Even though many
improvements have been made, this game is about as different
from its predecessors as Mega Man 6 is from Mega Man 2. After
a point, you can't remember which ones you've played because
they follow the same formula.
This is the final Dragon Ball
game for the Famicom (it actually came out after the Super Famicom
had been released in Japan), and that's a good thing. The Battle
Card System had just about been played out.
None
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- Original plotline
- Very fast battles
- Original story
makes it even tougher for English speaking players to figure out
- Essentially just
more of the same
None yet.
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