Release Date: 1988
Goku, Arale, Hotoku
No Ken, and many other of your favorite Shonen Jump characters
are waiting for you to help them! You have been sucked into
your weekly jump comic book, and must help them to solve their
problems in order to get back to your world.
This game really
isn't a Dragon Ball game, but Goku does make an appearance.
The game commemorates the 20th anniversary of the comic, Weekly
Jump, that contained the Dragon Ball story, along with many
others including Fist of the North Star, Arale, and MuscleMen.
You are a boy who, while reading his comic one night, is sucked
into it, and finds himself on a quest with all of his favorite
characters, fighting against their enemies. It is an RPG in
a world including aspects of the Dragon Ball series and many
others, most of which are almost unknown here in the States.
You walk around on an overhead map similar to The Adventure
of Link. Visible enemies are scattered across the field, and
when you run into them, an action fight ensues.
Recently an international
student from Japan named Kazuya came to my house and was very
excited to see this game. He said it was his favorite game in
elementary school. He then sat down and showed me how to play
for several hours. You can use the Dragon Radar to find the
Dragon Balls, which will allow you to wish fallen characters
back to life. There is also a really weird character that attacks
by swinging his rear end at the enemies...
Some Dragon Ball
landmarks that I have found in it so far are Karin's Tower,
Uranai Baba's place, and the Kame House.
I had to buy one
of the remodeled NES systems to get this one to fit in with
the converter on it, because it is a longer cartridge than most
Famicom games. Other than that, I can't see any reason to not
like this game. It's a pretty unique collector's item.
- Many famous Japanese
manga characters make appearances
- Several recognizable
Dragon Ball locales and
- Cartridge too
long to fit in a regular US NES system
- Language barrier
is pretty rough