DBZ: Super Butoden
1
System: Super
Famicom
Release Date: March, 1993
In this, the first
Dragon Ball Z fighting game for the Super Famicom, we follow
the adventures of Goku beginning with his fight against Piccolo
at the Tenkaichi Budokai and ending with Gohan's battle against
Perfect Cell.
The characters available
for selection are Goku, Vegita, No. 20, No. 16, No. 18, Piccolo,
Freeza, Cell, Trunks, Gohan, Perfect Cell, Super Saiyan Goku,
and Super Saiyan Vegita. It is also rumored that with a lot
of work, Mr. Satan is playable!
As in other Dragon
Ball Z fighting games you may play through a story mode, selecting
which fighter to pit against each opponent, or you can play
one on one against a buddy or computer opponent. There is also
a Tenkaichi Budokai mode, in which you can play against 8 friends
or computer opponents in a tournament to see who's the best
fighter of all.
This game was the
first article of Dragon Ball Z merchandise I ever purchased,
and at the time it was incredibly innovative. The characters
could fly up or away from their opponent with the use of an
innovative split screen effect, and special moves were thrown
from great distances with spectacular results. No other game
had ever done this. This is the only 16-bit Dragon Ball Z fighting
game to have Android No. 20 (Dr. Gero) in it, and he has a nifty
block that allows him to absorb energy attacks and turn them
into life points. It is also the only game to include Cell in
a non-perfect form. Another cool touch is that it is possible
to blow Piccolo's arm off and watch as it grows back. This happens
on occasion when he fails to repell an energy attack with his
hand. With the extra character code entered you can choose to
be either regular Goku and Vegita or play them as Super Saiya-jin.
However, If you've
played any of the Dragon Ball Z games that have come out since
this one, you will most likely be very disappointed. The characters
are small, the movement is jerky, and the super energy attacks
seem puny. Charging up power is a long and tedious process as
you really just have to wait. Sometimes the super moves and
blocks seem hard to pull off, and cheap players can keep the
other guy down just by flying into them over and over again.
FAQs and Codes at
Gamefaqs.com
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- Challenging story
mode
- More hidden characters
than any other Super Famicom DBZ game
- You can blow Piccolo's
arm off
- Non SSJ Goku can
fire a Genki Dama (Spirit Bomb)
- Graphics far more
primitive than those of its successors
- Control is very
difficult
- Blocking special
attacks is nearly impossible
- Cheap "fly-into" knockdowns
- Little variety
in control among characters
If
you don't already have it, download the FREE RealMedia player
by clicking this graphic.
buto1_1.rm
(538 KB file): A 25 second RealMedia clip of Perfect Cell Fighting
Dr. Gero (Android No.20).
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