Resurrection of
the Demon King
System: Famicom
Release Date: August, 1988
Join Goku as he races
to battle Piccolo Daimao and save the Earth! Fight hoardes of
monsters in RPG style while searching various locations from
the Dragon Ball story.
This game is set
up kind of like a graphic adventure. You spend much of the game
walking around areas by chosing to go North, South, East, or
West. In each location you can chose to use or pick up items
and talk to people. Other sequences are played out by chosing
a numbered card and moving that many spaces along a track, sort
of like a board game. For the first time, battles are in the
card format that is used for almost all of the rest of the games
in the series. Instead of using action sequences to illustrate
the battle as in later games in the series, slightly animated
still frame pictures of Goku and his enemies are shown.
This is one of those
NES games with just annoying sounds throughout that can give you
a headache with prolonged exposure. For example, every time someone
speaks, it makes a beep for each letter that shows up on the
screen.
Due to the language barrier, I can't
seem to get very far into the game. I get stuck in the city
searching for Bulma. All in all, it doesn't hold my attention
like it might have in 1988, but it's still an interesting
game.
None
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- The first game
to use the unique card battle system
- Graphic adventure
style gameplay mixed with RPG elements
- Annoying sounds
and music
- Difficult to play
without knowledge of Japanese
None yet.
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