DBZ: Goku Hishouden
System: Gameboy
Release Date: November, 1994
This game begins with
Goku being trained by Kami in his floating palace and ends after
the defeat of Vegita. Combat is RPG/Strategy oriented, as the
player chooses when to move, charge energy, punch, kick, or
do any number of different special attacks, then watches as
the events take place. You must take an active part in dodging
attacks by pressing appropriate buttons at just the right moments.
Fight to save the Earth from Vegita, or just face off against
the other Z soldiers in a Tenkaichi Budokai tournament.
It seems to me that
many Gameboy games aren't that good. They're fun for a little
bit, then the novelty wears off. This didn't happen to me while
playing this game. The sound is excellent for the Gameboy, the graphics
are highly detailed (some scenes are taken directly from the
comic), and the action stays interesting.
Dispersed throughout
the game are smaller action elements in which you must make
Goku run as fast as he can down Snake Way without falling off.
This breaks up the monotony of the strategic turn based combat,
but is more cute than fun.
The combat system
itself is pretty unique. Depending on your speed, you or your
opponent may get to strike first, or even two times before they
can get a move in. When your turn comes up, you can choose several
different actions to take in a specific order. For example, if in one turn you'd like Goku to kick his opponent, move one space away, fire a KameHameHa,
charge some Ki, and then hit him with a KaiOhKen X3, you can
do just that.
This game also makes
good use of the Super Gameboy features by adding appropriate
colors and a nifty border (seen in these screenshots). Since
the Gameboy requires no adaptor to play import games, you can
impress all of your friends by bringing this game around to
show them. I enjoyed it!
None
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- Artwork straight
from the manga
- Good sound effects
- Innovative gameplay
- Combat more fun
and varied than in Pokemon
- Not a lot of variety
- Side scrolling
Mario-style sections are a little annoying
None as of yet. I'll
try to make one soon.
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